I am currently testing a few minor change to the Missile Wars 2.3 map. This is the map that I host at BZExcess.com port 5154. These changes are:
- There is a Bouncy flag added to the Genocide pad. It has a timeout of 1 second.
- Players do not spawn on the base on their first spawn or after a capture. This is to help prevent spawnkilling.
- The team flag spawns on the ground under the base. This goes along with the second change. This was done to prevent the team flag from being overly exposed to the enemy after a capture, since players will spawn on the ground typically.
Those last two changes may not stay. I haven’t yet decided if that is the best solution. Also, I accidentally left in some additional Cloaking flags on the base. This was the method I was originally going to use to help prevent spawn killing. I may leave them in and then take out the above two changes.
Please feel free to leave some comments either here on the blog or by another form of contact.
Edit Dec 10, 2009 7AM: I temporarily removed the new way that tanks and the team flag spawned. I also swapped the bouncy flag for an OO flag.