BZExcess

Is there such a thing as too much BZFlag?

New Feature Coverage: The text object

by blast on 2009-09-14, one comment

I was a bit bored today, so I started playing around with the new “text” object in BZFlag 2.99.x. (For those of you who don’t know, 2.99.x is the development version that will become 3.0.0 when released.) Because of the new font engine in the game (FTGL) we can pull in any TTF font and […]

Playing around with map making

by blast on 2009-08-16, no comments

I’ve been toying around with the idea of making a map for some time now. I have actually made a couple of them in the past, but none of them were really ever finished or released. The quality just wasn’t there, and I lacked the time to properly finish and test them. I’m trying to […]

Experiments with C#

by blast on 2009-07-21, no comments

I’ve been playing around with the C# language for a while. It’s a really fun language, and it makes it easy to do a lot of powerful things (threading, database access, sockets, etc). Today I just got a working example that reads messages from a MySQL database and then processes it and sends it to […]

BZTips #5 – Commands for admins (or players!) – Part 3

by blast on 2009-07-05, 2 comments

In BZTip #4 – Commands for admins – Part 2, we covered how to ban users. In this third (and last?) section, we will cover some more of the commonly used commands. Some of these are even useful for normal users. Only /sendhelp is typically restricted to admins or cops.

DoS Attack

by blast on 2009-06-24, no comments

Yesterday some of you may have noticed that it was difficult or impossible to get into Missile Wars 2, and received a “Game is full or over” message when you tried. This was because my BZFlag server was being attacked by an individual with the intent of preventing players from joining. I have resolved the […]

Google Summer of Code – Accepted Students

by blast on 2009-04-27, no comments

On Monday the 20th, the accepted students for Google Summer of Code 2009 were announced. BZFlag has four students this year. Quentin Pradet a.k.a. Cygal Project: Lots o’ bug fixing This project will be targeted at fixing some of the bugs in the latest development code. Some of the current bugs are big enough to […]

BZTips #4 – Commands for admins – Part 2

by blast on 2009-04-17, 6 comments

In BZTip #3 – Commands for admins – Part 1, we covered the first section of commands that admins or cops typically use on a daily basis. In part 2, we will cover the various ban commands that are available. In BZFlag, there is three different types of bans: IP bans, host bans, and ID […]

BZTips #3 – Commands for admins – Part 1

by blast on 2009-04-10, no comments

The various server commands and client commands/options that BZFlag offers can be a huge benefit to server administrators and cops if used to their full potential. This BZTips session will cover how to use some of the server side commands for typical server administration. I will not be covering all of the server commands, just […]

Pre-Alpha BZFlag 2.99.19.20090403

by blast on 2009-04-04, no comments

Here’s another pre-alpha Windows build of BZFlag’s development code for Windows. This is based off SVN revision 19585. So, download the Windows Installer and give it a shot. Please report any bugs you see (check the bug tracker and our BUGS file from SVN to make sure it hasn’t already been reported). Version 2.99.x is […]

Google Summer of Code 2009

by blast on 2009-03-19, no comments

Been a couple of weeks since I last posted. But anyway, BZFlag is officially part of the Google Summer of Code 2009! Yay! Any college students that want to help out BZFlag should jump onto the #bzflag IRC channel on Freenode and get to know us. There are quite a few ideas already posted, but […]